This website is meant to show an overview of my skills, not only the ones which are related to my hobby (i.e. game programming), but also the ones related to my college (business related). Every now and then when I have some I spent some of my free time, trying my best to build games. I started with a 2d space-shooter long time ago and now I am trying to finish my 3d adventure game .
Since almost 25 years ago, I have used several programming languages for different purposes. For example I have used C++ for developping games using the irrlicht engine & C# for developping web applications. I started experimenting with HTML, javascript and Java since I was in high school in 2001. Eventually after 4 years, since I was interested in programming I did two studies in software engineering. The first was at ICT-Academy In Leiden, where I also learned ICT & network related skills. The second was at The Hague University of Applied Sciences where I focussed completely on software engineering. During my studies I learned more languages and I also learned about other things that are involved during a software development process.
Over the years, I’ve experienced a variety of developer assessments — ranging from thoughtful, contextual evaluations to more rigid and impractical formats. One type that stands out as particularly unhelpful is the paper-based, decontextualized math test, which offers no room for real-world thinking or actual development tools. It’s the kind of setup that forgets developers solve problems with computers, not pencils — and yes, showing up hungry didn’t help either.
In contrast, more meaningful assessments I’ve experienced were grounded in actual product scenarios. They didn’t look for the “cleverest” solution, but rather how a candidate approached the problem, handled ambiguity, and balanced trade-offs — all of which matter more than pure algorithmic sharpness.
While no company sets out to design a bad process, even experienced teams can default to outdated models. If I were to design a better evaluation, it would probably include: